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Writer's pictureArulsha

Multiplayer


MultiplayerEdit



Gameplay in the online multiplayer mode. The weapon pictured has the heartbeat sensor attachment, a new feature included in Modern Warfare 2.

The online multiplayer mode of Modern Warfare 2 retains the same experience pointsand unlockable reward system as that of Call of Duty 4, with game modes that include Free-For-All, Search & Destroy, Demolition, Sabotage, Domination, Team Deathmatch, Mercenary Team Deathmatch, Headquarters, and Capture The Flag.[12] Modern Warfare 2introduces several new features. Aside from new weapons, equipment, and perks that upgrade to “pro versions” after meeting utilization requirements.[13] Players can unlock titles and emblems to display on their player card to show off to other players in the game. These titles and emblems can be achieved by ranking up while playing, or from completing challenges set by the game. The player can choose three of fifteen killstreaks, which are earned after getting a certain amount of consecutive kills without dying. Among these is the ability to receive a supply drop after achieving four kills in a row (along with the other killstreaks), guide a Predatormissile strike after five kills, and control anAC-130 gunship, or Chopper Gunner, after eleven kills. Some killstreak rewards earn kills that go towards killstreak. For example, with the Harrier Strike package (7 killstreak) one of the gunships will stay behind and shoot down enemies after several bomb a general area.[14] Players can also gain a tactical nuke if they obtain a 25 kill streak. The nuke will achieve victory in a match for the player or team that called in the nuke regardless of whether the team was winning or losing at the time the nuke was called in, and will kill everyone on the map, including the player. Another new feature is the in-game host migration; if a match host leaves the game, or if the host struggles to support the game, a ‘host migration delay’ allows a new host to be selected and the game to continue.[15][16]There is also the addition of an optional third person mode which can be used in certain game types.[17]

In the Xbox 360 version of the game, the party chat system is disabled while the player is playing online in certain playlist types. This decision, designed to promote cooperation amongst team members, has caused somecontroversy within the Xbox Live community. The offline (splitscreen and LAN) multiplayer mode retains the experience and rewards system found online, a first for the series since the system was introduced. However, the rewards are separate from those that are earned while playing online.

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