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God of War(upcoming video game)



God of War


  1. Richard Gaubert

  2. Matthew Sophos

  3. Cory BarlogComposer(s)Bear McCreary[1]SeriesGod of WarPlatform(s)PlayStation 4Release date(s)TBAGenre(s)


God of War is an upcoming third-personaction-adventure video game in development by Santa Monica Studio and to be published by Sony Interactive Entertainment (SIE) for the PlayStation 4 (PS4) console. It will be the eighth installment in the God of War series, the eighth chronologically, and the sequel to 2010’s God of War III. The game will be a soft reboot for the franchise and will take the series to the world of Norse mythology—all previous games were based on Greek mythology. Series protagonist Kratos will return as the main character, and he now has a son. Kratos acts as a mentor and protector to his son, and has to master the rage that has driven him for many years.


GameplayEdit




Pre-release gameplay screenshot of God of War, taken from the trailer shown at E3 2016Kratos (center) and his son (right) are battling a troll. The son can assist in combat, such as firing lightning arrows on the player’s command, based on the orientation of the camera.

The gameplay will be vastly different from the previous installments, as it has been rebuilt from the ground up.[2] Although the previous installment, Ascension (2013), introducedmultiplayer to the series, this new installment will be single-player-only.[3] The game will feature elements similar to role playing games (RPG), such as archery knowledge points, as well as a Spartan Rage timed-ability during battle. This ability appears to be a new take on the “Rage” ability of the previous installments.[4] There will also be crafting resources for the player to find.[5] The new installment features a third-person over-the-shoulder, free camera, a departure from the previous installments, which featured a third-person, fixed cinematic camera (with the exception of 2007’s 2D side-scrollerBetrayal).[4]

A major change is that Kratos no longer uses his signature double-chained blades, as he lost these at the conclusion of God of War III(2010). Instead, he now uses a magical battle axe, which can be infused with elemental abilities and thrown at enemies. One instance in the trailer shows the axe being engulfed in ice, to which Kratos hurls at an enemy and magically summons it back to his hand. Barlog said that the axe has a deep rooted history and connection with the characters; it is connected to both the son and his mother.[6] Kratos was also shown to utilize hand-to-hand combat, a feature originally introduced in Ascension.[4] Although players will play as Kratos throughout the entire game,[7] there will be times when the player will passively control Kratos’ son. One button is dedicated to his son and its use depends on the context. Barlog stated that the son is “like magic, an additional combat resource, and [the player is] training him and teaching him.” The son can shoot lightning arrows with his bow, depending on where the player looks.[8] Over the course of the game, the son helps in combat, traversal, exploration, and puzzle-solving. When facing a large amount of enemies, the son will freely act as a distraction for the weaker enemies as Kratos fights the stronger ones.[5]

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